Official history

Stackmon Patch Notes

Full-release news and old Demo fixes are kept in separate lanes. A Demo version number is never presented as the current retail build.

Current status

Is your game older than 9.0.97?

Update first. Patch 9.0.97 raises the Essence Machine upgrade cost to 2 Essence and fixes Adventurer, Soot Rift, controller and backup-handling issues. Earlier 9.0.91 and 9.0.901 fixed Stackpedia and save-loading errors. Versions 7.0.30 and 7.0.33 are old Demo builds.

Before troubleshooting: Check the linked Steam News page in case a newer patch is available. As of 2026-09-26, 9.0.97 is the newest official patch found.

Launch-week activity

Eight numbered patches in the first five days

Stackmon received three numbered patches on August 19, one on August 20, two on August 21 and two on August 22, plus a separate developer Launch Update. That is a useful sign of active fixes, but only the linked note below can tell you whether your exact problem changed.

8first-five-day patches
1Launch Update
18numbered patches tracked
9.0.97latest checked version

If your build is older than 9.0.97, let Steam finish updating before you troubleshoot. Then match your symptom to the specific patch below.

Full release

9.0.97

This update changes Essence Machine upgrade cost and fishing affinity, and fixes Adventurer, Soot Rift, save, controller and card-interaction issues.

  • Fishing now has Water Stackmon affinity
  • Essence Machine upgrades require 2 Essence instead of 1
  • Equal recipes from upgraded buildings show once on recipe lists
  • Fixed Adventurer tasks not starting after loading and accepting unconscious Stackmon
  • Fixed card inspection, collision, stacking and status-effect interactions
  • Fixed Soot Rift card duplication and money not returning after leaving
  • Fixed the Store Sell button
  • Fixed a controller new-game Load button that could overwrite a save slot
  • Fixed Day/Night abilities when Equipment was equipped
  • Fixed Last Hope removal and unconscious Sootlings on loading
  • Game backups are now stored outside the Steam Cloud folder
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.91
Current patch note
9.0.97

The September 17 official update supersedes 9.0.91 as the newest numbered patch found at this check.

Essence Machine upgrade: Essence consumed per upgrade

Before
1 Essence
Current patch note
2 Essence

The official note gives the upgrade cost but does not publish the machine crafting recipe.

Stackmon game backups: Storage relative to Steam Cloud folder

Before
Inside the Steam Cloud folder
Current patch note
Outside the Steam Cloud folder

The official note states the changed backup location but provides no manual restore path.

Adventurer tasks: Task start after loading a save

Before
Some Adventurer tasks could fail to start after loading
Current patch note
The developer lists the loaded-save task failure as fixed

The same note also fixes Adventurers accepting unconscious Stackmon; it does not publish every task prerequisite.

Read official post
Full release

9.0.91

This hotfix targets a Stackpedia loading error and Houses becoming unstacked after loading a save.

  • Fixed an error that could occur while loading the Stackpedia
  • Fixed Houses becoming unstacked when loading a save
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.901
Current patch note
9.0.91

The official Steam hotfix fixes Stackpedia loading and Houses becoming unstacked after loading a save.

Read official post
Full release

9.0.901

This hotfix fixes a null-reference error introduced by the previous update that prevented some save files from loading.

  • Fixed a null-reference error that made some save files fail to load
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.90
Current patch note
9.0.901

The official Steam hotfix fixes a null-reference error that prevented some save files from loading.

Read official post
Full release

9.0.90

This update adds a Soil recipe and Idea Card, adjusts Soot Rifts and Auto-Stack, and fixes several recipe, evolution, capture, equipment and UI problems.

  • Added a Soil recipe and Idea Card
  • Adjusted Soot Rift rewards and reduced some spawn waits
  • Increased the Auto-Stack radius and added a Backpack gamepad hint
  • Fixed Store and Recipe UI when skipping the tutorial
  • Fixed evolution-screen issues and negative attributes on captured Stackmon
  • Fixed wild Stackmon defeat visuals after capture
  • Fixed Recipe hints, Soot Amulet and Incubator text
  • Fixed Trainers not receiving Equipment effects correctly
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.882
Current patch note
9.0.90

The official Steam update adds a Soil recipe and adjusts or fixes Soot Rifts, recipes, evolution, capture, Equipment and UI behavior.

Read official post
Full release

9.0.882

This small hotfix restores cards automatically entering Storage.

  • Fixed cards not automatically going into Storage
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.88
Current patch note
9.0.882

The official Steam hotfix restores cards automatically entering Storage.

Read official post
Full release

9.0.88

This update improves Storage, recipes and item discovery while changing stack size, Incubator chances, Equipment, tasks and several card interactions.

  • Improved Storage save and load logic
  • Allowed Vine Cut on Lumber Houses and returned Forger to Island Park
  • Added missing Idea Cards and configured their locations
  • Increased upgraded Incubator Foil and Shiny chances
  • Raised every card stack limit from 20 to 30
  • Fixed task speed updates and How to Get results
  • Fixed Equipment names in Booster Packs
  • Prevented Stackas from being untamed
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.87
Current patch note
9.0.88

The official Steam note adds Storage, stack-limit, Incubator, task-speed, Idea Card, Equipment and card-interaction changes.

Read official post
Full release

9.0.87

This patch improves Storage card dropping and fixes status hints, healing, Money Chains, equipment hovers, House saves, breeding, Soot items, Greenhouse tasks and several collection rewards.

  • Added hold input to drop more cards from Storage
  • Fixed Weak status hint text and Effective Healing calculations
  • Toboro now has more uses and shows them on its card
  • Money Chains now triggers only when an enemy Stackmon is hit
  • Fixed equipment hover parameters and a locked House save state
  • Buffed captured Stackas and fixed breeding with the wrong Stackmon
  • Fixed Soot Amulet stacking and Soot Herb consumption
  • Made Effective Gatherer work on Greenhouse tasks
  • Increased XP Potions and adjusted the Catch 30 Stackmons Reward Pack
  • Fixed medals stacking after completing a Soot Rift
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.85
Current patch note
9.0.87

The official Steam announcement superseded 9.0.85 with fixes and balance changes across Storage, status effects, Houses, breeding, Soot items, Greenhouse tasks and collection rewards.

Captured Stackas and Catch 30 reward: Capture progression rewards

Before
Captured Stackas and the Catch 30 Stackmons Reward Pack used the earlier launch values
Current patch note
Captured Stackas were buffed and the Catch 30 Stackmons Reward Pack was adjusted

The official patch names both changes but does not publish the new Stacka values or Reward Pack contents.

Read official post
Full release

9.0.85

The newest patch improves save slots and fixes equipment rarity saves, card stacking, missions, Odem returns, Blacksmith Packs and Soot Rift re-entry.

  • Fixed cards using the wrong despawning state
  • Books and different Eggs now stack correctly
  • Fixed Dig Skill on some Treasure Marks
  • Fixed equipment rarity not saving correctly
  • Made Builder missions work with upgraded Buildings
  • Returned player cards to the hub after defeating Odem
  • Fixed Infinite Blacksmith Packs
  • Fixed Assistant mission verification on load
  • Optimized the save-slot system
  • Fixed being able to re-enter a Soot Rift
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.84
Current patch note
9.0.85

The official Steam announcement superseded 9.0.84 with save-slot, equipment, stacking, mission, Odem, Blacksmith Pack and Soot Rift fixes.

Save slots, equipment rarity and card stacking: Persistence and stacking

Before
Equipment rarity could save incorrectly, different Eggs and Books could fail to stack, and some cards used the wrong despawning state
Current patch note
The save-slot system is optimized; equipment rarity saving, Book stacking, Egg stacking and wrong despawning states are listed as fixed

The official note confirms these fixes but does not publish a manual save-file procedure.

Builder and Assistant missions, Odem return and Blacksmith Packs: Mission and reward flow

Before
Some upgraded Buildings failed Builder missions, Assistant verification could fail on load, player cards could stay away after Odem, and Blacksmith Packs could become infinite
Current patch note
All four problems are listed as fixed

The official patch confirms the fixes without publishing the full mission list or pack contents.

Soot Rift re-entry and Treasure Marks: Route interaction

Before
Players could re-enter a Soot Rift, and Dig Skill could fail on some Treasure Marks
Current patch note
Both problems are listed as fixed

The note confirms the fixes but does not publish a complete Treasure Mark or Soot Rift location list.

Read official post
Full release

9.0.84

This patch fixes achievement completion, wild attributes, several route abilities and events, Adventurer losses, upgraded-building checks and a Rock Egg incubator issue.

  • Fixed achievements not completing correctly
  • Fixed issues after winning arenas and several freeze issues
  • Stopped leader events appearing on the wrong routes
  • Fixed wild Stackmon not receiving their intended attributes
  • Made Stomp show its duration and fixed Swim on some ponds
  • Made treasure chests stack
  • Fixed Adventurer causing Stackmon and medals to disappear and made it accept the Soot Medal
  • Made Rock Egg work on Incubator +2
  • Made Builder accept some upgraded buildings
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.82
Current patch note
9.0.84

The official Steam announcement superseded 9.0.82 with fixes for achievements, wild attributes, route abilities, Adventurer, upgraded buildings and Rock Egg incubation.

Achievements, wild attributes and route abilities: Progress and route behavior

Before
Achievements could fail to complete, wild Stackmon could receive unintended attributes, and several route abilities or events could misbehave
Current patch note
Achievement completion and intended wild attributes are listed as fixed; Stomp now shows duration, Swim works on affected ponds, and misplaced leader events are fixed

The official note names each fix but does not publish current creature stats, ability values or arena rules.

Adventurer, Builder and Eggs: Card interactions

Before
Adventurer could remove Stackmon or medals, upgraded Buildings could fail checks, Rock Egg could fail on Incubator +2, and treasure chests did not stack correctly
Current patch note
Adventurer loss and Soot Medal acceptance are fixed, Builder accepts some upgraded Buildings, Rock Egg works on Incubator +2, and treasure chests stack

The patch confirms the interactions without publishing every Builder objective or Egg inheritance rule.

Read official post
Full release

9.0.82

This patch fixed the issue that could stop the game saving properly, then addressed Structures, equipment, routes, Soot Rifts and mission cards.

  • Fixed the issue that could cause the game to stop saving properly
  • Structures that do not require workers now also function when workers are attached
  • Fixed equipment reference problems
  • Fixed route challenges loading in the hub
  • Removed paused-time behavior in Soot Rifts
  • Fixed mission-spawned cards losing collision
  • Fixed Trainer not being inspectable after completing a Soot Rift and returning to the route
  • Made the Soot Herb recipe always appear on Snow Route 1
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.81
Current patch note
9.0.82

The official Steam announcement superseded 9.0.81 and says it fixes the issue that could stop the game saving properly.

Retail save system: Saving stops working

Before
A defect could cause the game to stop saving properly
Current patch note
The developer says the cause was found and fixed

The official 9.0.82 note leads with the saving failure and says this patch fixes it.

Soot Rift and route flow: Route and reward behavior

Before
Time could pause in a Rift, route challenges could load in the hub, and post-Rift Trainer inspection could fail
Current patch note
Paused-time behavior was removed, route and Trainer issues were fixed, and Soot Herb now always appears on Snow Route 1

The official note lists four separate route and Soot changes, including a reliable Soot Herb recipe location.

Structures and equipment: Worker and reference behavior

Before
Workerless Structures could fail when workers were attached, and equipment references could break
Current patch note
Workerless Structures now function with workers attached, and equipment reference problems are listed as fixed

The official note confirms both fixes without publishing a list of every affected Structure or item.

Read official post
Full release

9.0.81

This save-and-loading update adds better error reporting and fixes mission loads, Storage recovery, Soot-route equipment, packs, recipes and several card-state problems.

  • Prevented a PackStore null-reference error
  • Fixed missing equipment and time not passing in default Soot routes
  • Improved card dropping above other cards
  • Fixed save- and mission-loading null references and mission loading
  • Adjusted Stun balance and Potions
  • Changed the Essence Machine recipe
  • Fixed last-save-time reporting and added a save-error report system
  • Prevented evolution checks while creating a card and gigantic cards after loading
  • Updated Steam Deck error reports
  • Made Resource Mines sellable
  • Balanced HUB packs and Assistant rewards
  • Made the Storage recipe drop from School and improved grid size
  • Recovered affected Storage cards that were outside the board to a random position
  • Fixed a null configuration reference on load and hover blocking after Professor Assistant dialogue
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.80
Current patch note
9.0.81

The official Steam announcement superseded 9.0.80 with save, loading, mission, Storage, Soot-route and balance fixes.

Save, mission and Storage loading: Recovery and error handling

Before
Players could hit save or mission null references, and Storage outside the board could disappear
Current patch note
Save and mission load errors were fixed, save reporting was expanded, and affected Storage is returned to a random board position

The official note groups several save, mission-load and Storage recovery changes and asks players with remaining save problems to send a report.

Retail recipes, packs and Resource Mines: Patch changes

Before
Earlier recipes and pack behavior may no longer match the current build
Current patch note
The Essence Machine recipe changed, Storage recipe drops from School, Resource Mines are sellable, and pack behavior was adjusted

The official note names changed systems but does not publish the new Essence Machine inputs or a complete recipe table.

Read official post
Full release

9.0.80

This patch fixes incorrect Stackpedia entries, broken UI and mission animations, and an arrow-key camera lock during animations.

  • Fixed incorrect Stackpedia entries
  • Fixed UI interactions and mission animations not working correctly
  • Fixed the camera getting stuck when arrow keys were used during animations
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.79
Current patch note
9.0.80

The official Steam announcement superseded 9.0.79 with Stackpedia, UI, mission-animation and camera fixes.

Stackpedia and interface: Entry, animation and camera behavior

Before
Some Stackpedia entries were incorrect; UI or mission animations could fail; arrow keys could lock the camera during animations
Current patch note
All three problems are listed as fixed

The official patch lists separate fixes for Stackpedia entries, UI and mission animations, and arrow-key camera locking.

Read official post
Full release

9.0.79

This small hotfix targets equipment loading and Trainer card stacking.

  • Fixed a null-reference error when loading equipment
  • Fixed Trainer not stacking with other cards
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.78
Current patch note
9.0.79

The official Steam announcement superseded 9.0.78 with equipment-loading and Trainer fixes.

Equipment and Trainer cards: Loading and stacking

Before
Loading equipment could throw a null reference, and Trainer could fail to stack with other cards
Current patch note
Both problems are listed as fixed

The official hotfix contains one equipment-loading fix and one Trainer-stacking fix.

Read official post
Full release

9.0.78

A larger launch hotfix changes how finite-use buildings behave, strengthens save handling and addresses equipment, medal, input and card-state problems.

  • Campfire, Garden, Lumber House, Mine and AP Machine now become Depleted instead of disappearing
  • Depleted buildings can be restored with specific in-game recipes
  • The new save system accepts legacy files and blocks corrupted files from being saved or loaded
  • Fixed Fire Medal recovery and several equipment release/reset problems
  • Fixed incorrect Structure-use displays, animation-queue input changes and card placement issues
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.76
Current patch note
9.0.78

The official Steam announcement superseded 9.0.76 and introduced the Depleted-building and save-system changes.

Finite-use buildings: Behavior after the final use

Before
Affected buildings disappeared when their uses ran out
Current patch note
Campfire, Garden, Lumber House, Mine and AP Machine enter a Depleted State and can be restored with an in-game recipe

The official patch names the five affected buildings and says each Depleted building has a specific restoration recipe.

Retail save system: Compatibility and corruption handling

Before
Earlier launch patches used backup fallback and recovery adjustments
Current patch note
Accepts legacy save files and prevents corrupted files from being saved or loaded

The official note describes both legacy-file acceptance and corruption guards; it does not publish a manual repair procedure.

Read official post
Developer update

Launch Update

Riftpoint summarized the first launch fixes and named the player-reported problems still being worked on after patch 9.0.76.

  • Working on easier card dragging and better UI scaling
  • Working on further gamepad-control adjustments
  • Investigating pre-evolved wild Stackmon having much higher attributes than player-evolved forms
  • Investigating Shiny Stackmon losing perfect attributes after evolution
  • Investigating achievement unlock problems
  • Continuing work on freezes, crashes, balance and Stun dominance
Changes by system

Launch issues under active development: Developer work list

Before
Not published
Current patch note
Card dragging, UI scaling, gamepad controls, pre-evolved wild attributes, Shiny evolution attributes, achievement unlocks, freezes, crashes and Stun balance remain under active work

The developer names these as work in progress, not completed fixes; players should not read them as resolved by 9.0.76.

Read official post
Full release

9.0.76

This patch added readability options and card counters while fixing Foil Maker tracking and a Soot return freeze.

  • Added an alternate font for easier reading
  • Added an option to improve nighttime visibility
  • Added a visual counter beside Structure cards
  • Fixed Foil Maker not updating the Stackpedia
  • Increased Structure uses again
  • Added Foil and Shiny chances to the Odem Egg
  • Fixed the game freezing when returning from Soot
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.74
Current patch note
9.0.76

The official Steam announcement superseded 9.0.74 as the newest numbered full-release patch found during this check.

Structure cards: Remaining uses display

Before
Patch 9.0.74 increased uses without adding a visible remaining-use counter
Current patch note
Visual counter added beside Structure cards; uses increased again

The official 9.0.76 note adds a visible counter and records another increase in Structure uses without publishing numeric totals.

Foil Maker: Stackpedia update

Before
Foil Maker could fail to update the Stackpedia
Current patch note
Listed as fixed

The official 9.0.76 note says the Foil Maker now updates the Stackpedia.

Odem Egg: Rare variant chances

Before
Foil and Shiny chances were not shown on the Odem Egg
Current patch note
Foil and Shiny chances added; the patch note does not publish the percentages

The official patch confirms that the Odem Egg now exposes Foil and Shiny chances but does not state the numeric rates.

Soot return: Return stability

Before
The game could freeze when returning from Soot
Current patch note
Listed as fixed

The official 9.0.76 note lists a fix for freezing when returning from Soot.

Read official post
Full release

9.0.74

This launch-window patch targets save loading, Stackpedia recovery, Evolve Gem behavior, healing, resource drops, Structures, controllers and several card-state problems.

  • Adjusted the save-backup system and fixed a crash on load
  • Adjusted Stackpedia progress recovery
  • Stopped Evolve Gems stacking with wild Stackmon
  • Fixed healing effects on unconscious Stackmon
  • Raised the chance of Eppla Fruits from Trees
  • Raised the uses of all Structures
  • Fixed the controller button for untaming Stackmon
  • Changed the fast-forward key to CTRL
  • Fixed missing Badges, Storage price display and Trader offers
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.72
Current patch note
9.0.74

The official Steam announcement superseded 9.0.72 as the newest numbered full-release patch found during this check.

Stackpedia progress: Progress persistence

Before
9.0.72 listed progress loss as fixed and added a backup-save fallback
Current patch note
Recovery behavior adjusted again

The official 9.0.74 note records another Stackpedia recovery adjustment, so players with missing progress should update before troubleshooting.

Evolve Gem: Wild Stackmon stacking

Before
An Evolve Gem could be stacked with wild Stackmon
Current patch note
Listed as fixed; wild Stackmon no longer accept that stack

The patch confirms the restriction but does not publish individual evolution chains or all valid Evolve Gem targets.

Eppla Fruit: Tree drop chance

Before
Trees could provide Eppla Fruits at a lower chance
Current patch note
Chance raised; no numeric rate published

The patch establishes Trees as an Eppla Fruit source and raises the chance without publishing either rate.

Fast-forward control: Keyboard binding

Before
Earlier binding not specified in the patch note
Current patch note
CTRL

The official patch note says the fast-forward key changed to CTRL.

Read official post
Full release

9.0.72

The second numbered launch patch added a save-backup fallback and targeted Stackpedia progress, missing Skill buttons and Storage size.

  • Added backup-save fallback when the primary save is corrupted
  • Fixed Stackpedia losing progress
  • Fixed Skill buttons sometimes not appearing
  • Increased Storage sizes
  • Asked affected players to send their save file through the official Discord if the Stackpedia issue persists
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
9.0.69
Current patch note
9.0.72

The official Steam announcement superseded 9.0.69 as the newest numbered full-release patch found during this check.

Stackpedia progress: Progress persistence

Before
Players could lose Stackpedia progress
Current patch note
Listed as fixed; save-backup fallback also added

The official 9.0.72 note says Stackpedia progress loss was fixed and asks affected players to send a save file if the issue remains.

Furnace smelting: Developer-confirmed input pattern

Before
Not published
Current patch note
2 Iron Ores or 2 Rocks + Coal + Furnace

A developer response published after 9.0.72 confirms these two examples; it does not say the patch introduced them or that they form the complete Furnace recipe set.

Related guides/crafting//resources/

Shiny and Foil Stackmon: Stats, appearance and stacking

Before
Not published
Current patch note
Shiny has maximum base stats; Foil is visual only; the two variants cannot stack

A developer response published during the 9.0.72 launch window defines the two variants; it does not claim that the patch changed them.

Read official post
Developer update

Steam Demo retired

Riftpoint said the Steam Demo had been removed so the team could focus on the full game. Demo progress does not transfer because the retail save structure changed.

  • Steam Demo no longer available
  • No further Steam Demo updates planned
  • Demo progress does not carry into the full game
  • Development web versions may still be available on Itch.io or GX Games
Changes by system

Stackmon Demo on Steam: Availability

Before
Listed on Steam at the August 18 launch check
Current patch note
Removed from Steam; no further Steam Demo updates planned

The developer said the Steam Demo was removed to focus on the full game and that its incompatible save structure prevents progress transfer.

Read official post
Full release

9.0.69

The first numbered full-release patch addressed launch issues around packs, Soot corruption, missions, task speed, Trainer loading, Bike uses and duplicate knocked-out UI.

  • Fixed pack null references and mouse click timing
  • Added mission focus handling to the animation queue
  • Fixed two Soot corruption state leaks
  • Fixed task speed modifiers and unconscious Trainer loading
  • Fixed Bike-use display and repeated Knocked Out UI
  • Updated localization and removed the launch Wishlist menu item
Changes by system

Stackmon retail build: Newest numbered public patch found

Before
Launch announcement without a numbered retail patch
Current patch note
9.0.69

The official Steam announcement published the first numbered full-release patch found during the launch window.

Booster Pack interaction: Mouse opening reliability

Before
Pack clicks could hit a null reference or miss the opening timing
Current patch note
Both problems listed as fixed

The official 9.0.69 note lists separate fixes for a pack-click null reference and mouse timing when opening packs.

Read official post
Full release

Launch announcement

Stackmon launched on Steam. The developer said post-launch patches were planned and directed bug reports to Discord and the Steam forums.

  • Full game released on Steam
  • Post-launch patch work announced
  • Superseded as the newest retail record by patches through 9.0.97
Changes by system

Stackmon retail release: Availability

Before
Pre-release
Current patch note
Released on Steam

The official developer announcement says Stackmon is out now and directs players to the Steam store.

Read official post
Demo archive

7.0.33

A Demo-only maintenance patch focused on storage, card registration, Rock Slide, exploration state and several null-reference errors.

  • Removed a few Demo recipes
  • Fixed several storage and card-despawn issues
  • Fixed Rock Slide input and saved-point problems
  • Fixed an Explore button state after essence collection
  • Fixed house-upgrade and card-registration errors
Changes by system

Demo recipe set: Recipe availability

Before
Not published
Current patch note
A few recipes removed; the official note does not identify them

The official 7.0.33 note records a Demo content adjustment without publishing the removed recipe names.

Rock Slide event: Input and saved points

Before
Input could fail and points could decrease after loading
Current patch note
Both issues listed as fixed in the Demo patch

The official Demo note lists separate fixes for Rock Slide input and points decreasing after loading.

Read official post
Demo archive

7.0.30

A Demo-only patch addressed overlapping hints, backpack/save handling, invalid loaded cards and structure errors.

  • Fixed overlapping hint UI
  • Fixed backpack save and card-insertion issues
  • Prevented impossible cards from being added on load
  • Adjusted Drop Water
  • Fixed greenhouse selling and house-creation errors
  • Blocked point selection during the map animation
Changes by system

Drop Water ability: Ability balance

Before
Not published
Current patch note
Adjusted; exact old and new values were not published

The official Demo note says Drop Water was adjusted but supplies no numeric before-and-after values.

Read official post

Official posts

Read the original patch notes

Archived Stackmon Demo Steam store URLUsed for:Official sourceofficial-store · checked Aug 20, 2026, 4:06 PM PDTOfficial Stackmon Steam News HubUsed for:Official sourceofficial-news · checked Sep 23, 2026, 3:45 AM PDTStackmon Demo Patch 7.0.33Used for:Official sourceofficial-patch-notes · checked 2026-08-18Stackmon full-release patch 9.0.69Used for:Official sourceofficial-patch-notes · checked Aug 19, 2026, 6:25 PM PDTStackmon full-release patch 9.0.72Used for:Official sourceofficial-patch-notes · checked Aug 19, 2026, 6:25 PM PDTStackmon full-release patch 9.0.74Used for:Official sourceofficial-patch-notes · checked Aug 20, 2026, 4:06 PM PDTStackmon full-release patch 9.0.76Used for:Official sourceofficial-patch-notes · checked Aug 21, 2026, 5:20 AM PDTStackmon full-release patch 9.0.78Used for:Official sourceofficial-patch-notes · checked Aug 22, 2026, 7:11 PM PDTStackmon full-release patch 9.0.79Used for:Official sourceofficial-patch-notes · checked Aug 22, 2026, 7:11 PM PDTStackmon full-release patch 9.0.80Used for:Official sourceofficial-patch-notes · checked Aug 22, 2026, 7:11 PM PDTStackmon full-release patch 9.0.81Used for:Official sourceofficial-patch-notes · checked Aug 23, 2026, 6:20 PM PDTStackmon full-release patch 9.0.82Used for:Official sourceofficial-patch-notes · checked Aug 23, 2026, 6:20 PM PDTStackmon full-release patch 9.0.84Used for:Official sourceofficial-patch-notes · checked Aug 25, 2026, 6:04 PM PDTStackmon full-release patch 9.0.85Used for:Official sourceofficial-patch-notes · checked Aug 25, 2026, 6:04 PM PDTStackmon full-release patch 9.0.87Used for:Official sourceofficial-patch-notes · checked Aug 27, 2026, 10:17 PM PDTStackmon full-release patch 9.0.88Used for:Official sourceofficial-patch-notes · checked Sep 11, 2026, 12:56 AM PDTStackmon full-release patch 9.0.882Used for:Official sourceofficial-patch-notes · checked Sep 11, 2026, 12:56 AM PDTStackmon full-release patch 9.0.90Used for:Official sourceofficial-patch-notes · checked Sep 11, 2026, 12:56 AM PDTStackmon full-release patch 9.0.901Used for:Official sourceofficial-patch-notes · checked Sep 11, 2026, 12:56 AM PDTStackmon full-release patch 9.0.91Used for:Official sourceofficial-patch-notes · checked Sep 11, 2026, 12:56 AM PDTStackmon full-release patch 9.0.97Used for:Official sourceofficial-patch-notes · checked Sep 23, 2026, 3:45 AM PDTOfficial Stackmon Launch UpdateUsed for:Official sourceofficial-developer-update · checked Aug 21, 2026, 5:20 AM PDTDeveloper response: Demo to Full GameUsed for:Official sourceofficial-developer-response · checked Aug 19, 2026, 6:25 PM PDTOfficial Steam announcement: Stackmon is Out Now!Used for:Official sourceofficial-news · checked Aug 19, 2026, 9:43 PM PDTStackmon Demo Patch 7.0.30Used for:Official sourceofficial-patch-notes · checked 2026-08-18